Please choose Game to play the prototype.
Notes about the game prototype
- It contains 4 levels.
- Each level contains 3 bottles, their position randomized from 6 possible locations.
- Hotspots and bottles in the 3rd level are temporary (exact copy of the 2nd level), hence the weird locations.
- Each bottle adds 20 energy, moving to another location costs 50 energy.
- You cannot move if your energy is not sufficient to move.
- You lose if your energy is below 50 and you exhausted bottles in that area.
- Once you entered the last stage, you automatically win.
- About timing, for now, 1 second is the smallest time unit. So no matter if you finish the game at 29.09 seconds or 29.23 seconds, they both count as "29 seconds".
- BUG: Click events fail to work in mobile Safari, still under investigation!